Summary: This is the book that changed a casual passtime into an obsession for me. It adds a new layer of depth and magic to the D&D system. It was here that Dark Elves became player characters, the barbarian was introduced. Paladins became the horsemen they always should have been. Here are advanced spells, weapons & armor, character classes (thief-acrobat, higher level druids, cavaliers, and more), and races. At last you could be more defined that simply "elf" or "dwarf." This book loosened up the system a bit and allowed for player individuality and choice. I love this book so much that I still prefer to play 1st edition D&D-- though I have played many many other systems-- because this book allows for so much freedom and creativity. I KNOW this book is good, because someone always ends up stealing my copy (the true mark of a book's greatness), but I always replace it-- and it's worth whatever I have paid for it. It's so good, I think it would make interesting reading for a non-gamer. I gave it five stars because they don't allow six. Highest possible recommendation. |
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